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PipelineFX ships Qube! 6.8

Update to renderfarm management system expands job-submission capabilities of the ArtistView UI.

Monday, January 25th, 2016

10 questions to ask before you apply for an art job

Concept artist Eliott Lilly reveals the 10 key questions to ask yourself to plan a successful long-term career.

Tuesday, January 19th, 2016

Autodesk to discontinue turnkey Flame systems

High-end finishing system now available as a software-only product for Linux - and soon, for Mac OS X.

Wednesday, November 4th, 2015

Gnomon reveals how to break into the CG industry

See artists from ILM, Disney and Blizzard give their career tips at a free live event in LA on 5 November, or watch online.

Wednesday, October 28th, 2015

Autodesk Labs unveils Autodesk Raytracer for Max

Free tech preview offers 'easy-to-use physically based rendering' in 3ds Max, both locally and in the cloud.

Thursday, October 8th, 2015

Thinkbox Software releases Deadline 7.2

Renderfarm-management tool gets new file-conversion options, support for the NIM production tracker.

Friday, October 2nd, 2015

Shoran Software releases RenderPal 2.12

Renderfarm manager gets support for multiple jobs in the Submitter; new Max and Maya-specific options.

Tuesday, September 22nd, 2015

Thinkbox Software releases Deadline 7

Updated: v7's new wizard for setting up cloud-based renderfarms now available for Google Cloud Platform and Amazon EC2.

Wednesday, July 15th, 2015

Eye candy: See the best student CG work of 2015

Watch the winning entries from this year's CG Student Awards, chosen from over 200 leading CG schools.

Friday, July 3rd, 2015

Science.D.Visions ships 3DEqualizer 4 Release 4

High-end camera tracker gets improved network calculation, expanded Python support, new monthly rental options.

Wednesday, June 24th, 2015

Digimania releases RenderDigimania 1.06

Updated: High-speed GPU-based renderer for animated series gets native Maya material export system.

Wednesday, June 3rd, 2015

Adobe acquires Mixamo

Online animation platform's core tech to be integrated into Photoshop; other services to be migrated to Creative Cloud.

Tuesday, June 2nd, 2015

PipelineFX ships Qube! 6.7

Update to renderfarm manager adds option to modify parameters after jobs have been submitted.

Friday, May 15th, 2015

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Latest News

Autodesk releases 3ds Max 2026.1

Check out the new features in the 3D modeling and visualization software, including the new Attribute Transfer modifier..

Thursday, June 5th, 2025

Autodesk adds AI animation tool MotionMaker to Maya 2026.1

Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.

Thursday, June 5th, 2025

You can now sell MetaHumans, or use them in Unity or Godot

Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.

Wednesday, June 4th, 2025

Epic Games to rebrand RealityCapture as RealityScan 2.0

Desktop photogrammetry software to be unified with Epic's free 3D scanning app for Android and iOS. Check out its upcoming features.

Wednesday, June 4th, 2025

Epic Games releases Unreal Engine 5.6

Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.

Wednesday, June 4th, 2025

Pulze releases new network render manager RenderFlow 1.0

Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.

Tuesday, June 3rd, 2025

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