The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage.
Monday, June 23rd, 2014
The creator of Days of Future Past's deadly Sentinels reveals his key tools and workflow secrets.
Thursday, June 5th, 2014
The creator of Star Trek's Phasers and Men in Black's De-Atomizer discusses the art of gun design.
Tuesday, May 20th, 2014
The games veteran discusses his concept workflow, and the art of building bitchin' maquettes of mechs.
Tuesday, April 29th, 2014
Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max.
Wednesday, February 5th, 2014
Renderfarm manager gets better scheduling, standalone Python API, V-Ray distributed rendering option.
Thursday, January 30th, 2014
New Creative Cloud update also adds useful-looking Perspective Warp tool and support for linked Smart Objects.
Thursday, January 16th, 2014
Updated with more details: Download a free licence of the VFX renderer used by Prime Focus on Total Recall.
Wednesday, December 11th, 2013
Sign up for the beta of this innovative portfolio-creation and review service from the team behind cgCoach.com.
Monday, November 25th, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next.
Monday, November 11th, 2013
New Lite editions of the markerless facial mocap tools cut the price of a complete system to $1,190 per seat.
Wednesday, October 2nd, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013