Streamline the process of lighting and rendering scenes in 3ds Max with this powerful workflow tool for visualization and illustration work.
Monday, May 25th, 2020
Streamline the process of lighting and rendering scenes in 3ds Max with this powerful workflow tool for visualization and illustration work.
Monday, May 25th, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering.
Tuesday, May 5th, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material.
Monday, April 6th, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool.
Friday, April 3rd, 2020
Get free props and environment models in FBX and Blender format with PBR textures. CC0 licence.
Thursday, April 2nd, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Create a building destruction shot in 3ds Max, tyFlow and Phoenix FD with this new video training course.
Thursday, February 27th, 2020
Get varied photographic cutouts of people for use in visualisation work. PNG format, for commercial use.
Sunday, February 16th, 2020
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
Designer-focused 3D tool gets support for multiple directional lights, improved render preview, early support for GPU rendering.
Monday, November 4th, 2019
Mads Drøschler's handy 3ds Max add-on converts V-Ray and Corona scenes to Arnold for rendering.
Tuesday, October 22nd, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019