Back the open-source fabricator on Indiegogo and put a mini factory on your desktop for under $1,000.
Monday, August 26th, 2013
Back the open-source fabricator on Indiegogo and put a mini factory on your desktop for under $1,000.
Monday, August 26th, 2013
Engine update shows off physically based skin shading, automated LODs, procedural GPGPU weather.
Thursday, August 22nd, 2013
Handy free plugin lets 3ds Max users simulate real-life film stocks and bleach bypass effects.
Tuesday, August 20th, 2013
Forget the plot: the backdrops are out of this world. ILM explains how it created the film's CG environments.
Monday, August 19th, 2013
Updated: landscape generator gets better GI, Linux render nodes. Both commercial editions now shipping.
Friday, August 16th, 2013
Early users say both the Kinect-like controller and its Maya app are potentially powerful, if still frustrating.
Wednesday, August 14th, 2013
Maya crowd-simulation system gets option to scale crowd agents dynamically, new auto-avoid option.
Friday, August 9th, 2013
Free tech preview provides simple, semi-automatic tools to clean up laser scan and photogrammetry data.
Thursday, August 8th, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Autodesk's Louis Marcoux posts an hour of free training on particle-based destruction and fluid effects.
Monday, August 5th, 2013
VFX supervisor Sebastiano D'Aprile explains how 'Brewmaster's Inspiration' blends stop-motion and painterly CG.
Wednesday, July 31st, 2013
ILM, Pixar and Blizzard artists to speak at world's best-named CG event in Portugal this September.
Tuesday, July 30th, 2013
Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package.
Monday, July 29th, 2013