Big update to colour correction and editing app adds new HDR grading tools and GPU-accelerated effects.
Wednesday, April 20th, 2016
Big update to colour correction and editing app adds new HDR grading tools and GPU-accelerated effects.
Wednesday, April 20th, 2016
Performance-focused update will include GPU-accelerated Gaussian Blur and Lumetri Color correction.
Tuesday, April 19th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Could new high-end light field movie cameras eliminate greenscreen work? CG Channel investigates.
Tuesday, April 12th, 2016
3ds Max scattering and modelling plugins get 'up to 100%' speed boost on V-Ray renders, new UI to manage large scenes.
Tuesday, April 12th, 2016
Discover new concept art workflows at a free event at Gnomon's Hollywood campus on 14 April. Watch free online.
Monday, April 11th, 2016
Veteran Japanese 3D modelling app comes to Macs for the first time - and even gets RenderMan support.
Friday, April 8th, 2016
Firm unveils two new editions of its GPU-based rendering technology designed for virtual reality work.
Thursday, April 7th, 2016
Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.
Thursday, April 7th, 2016
Big update to game engine includes new Sequencer cinematics editor. Source code for the upcoming VR Editor also available.
Wednesday, April 6th, 2016
Updated: Real-time visualisation software gets improved GI, AO, depth of field - and now VR support.
Wednesday, April 6th, 2016
Free event at Gnomon's Hollywood campus on 6 March reveals the secrets of Zero VFX's workflow. Watch online for free.
Tuesday, April 5th, 2016
Free exhibition at Hollywood's Gnomon Gallery shows fantastic worlds created by 11 leading VFX and games artists.
Saturday, April 2nd, 2016