Powerful 3D city-generation software used on Independence Day 2 gets new measurement and building customisation toolsets.
Wednesday, August 9th, 2017
Powerful 3D city-generation software used on Independence Day 2 gets new measurement and building customisation toolsets.
Wednesday, August 9th, 2017
See the best new work rendered in RenderMan: from blockbusters like Ghost in the Shell to indie shorts.
Tuesday, August 8th, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now.
Monday, August 7th, 2017
Interesting new mocap tool records tracking data direct from your HTC Vive or Oculus Rift in FBX format.
Monday, August 7th, 2017
Nifty new VR app enables users to sketch or model in 3D using an HTC Vive or Oculus Rift headset.
Friday, August 4th, 2017
Work-in-progress tech lets users manipulate content in Modo in virtual reality. Sign up for the beta.
Friday, August 4th, 2017
Platform for developing VFX and games tools gets support for USD, Autodesk's AnimX, new RBF solver.
Friday, August 4th, 2017
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins.
Thursday, August 3rd, 2017
New version of the motion graphics and VFX plugin suite includes big updates to Particular and Form.
Thursday, August 3rd, 2017
Major update cuts the price of the compositor to $299, adds unlimited network rendering, new tracking, VR and review tools.
Tuesday, August 1st, 2017
Heavyweight crowd simulator to get new 'universal plugin' to allow compatibility to 'all major' 3D apps.
Tuesday, August 1st, 2017
Renderer gets innovative new physically based model for subsurface scattering, better hair rendering and render denoising.
Tuesday, August 1st, 2017
Big update to layout and look dev tool adds object scattering, support for Light Path Expressions and Cryptomatte, new PBR material.
Monday, July 31st, 2017