Free app for exporting Megascans assets to other software gets live links to 3ds Max, Houdini, Toolbag.
Thursday, November 8th, 2018
Free app for exporting Megascans assets to other software gets live links to 3ds Max, Houdini, Toolbag.
Thursday, November 8th, 2018
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
Buyout expected to speed up development of C4D edition of the renderer, but makes it rental-only.
Monday, November 5th, 2018
'World's first RAW image compositor' edits still images non-destructively, and provides some neat keying and grading tools.
Friday, October 26th, 2018
See Unity's new framework for authoring complex GPU-driven FX and nifty 'synthetic director' system.
Thursday, October 25th, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.
Tuesday, October 23rd, 2018
Director Kevin Margo explores Construct's advances in real-time ray tracing at a free event at Gnomon next week.
Monday, October 22nd, 2018
SiNi Software's new plugin automatically identifies missing textures and fixes doubled or flipped faces.
Thursday, October 18th, 2018
Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects.
Wednesday, October 17th, 2018
Popular 3ds Max hair, fur and feathers tool coming to Cinema 4D. Sign up to join the beta program.
Monday, October 15th, 2018
Subscriber update to the Cinema 4D particle simulation tool promises 16x faster particle collisions and 2.5x faster fluid sims.
Friday, October 12th, 2018
Neat new $35 plugin lets users retopologise models by drawing poly sheets across their surface.
Wednesday, October 10th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018