Open-source physically based renderer gets Cryptomatte support. neat new sampling control system.
Monday, September 16th, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system.
Monday, September 16th, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
Renderer gets V-Ray GPU updates, Cryptomatte support for VRayProxy, and new memory tracking system.
Monday, May 13th, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support.
Tuesday, March 12th, 2019
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering.
Friday, November 30th, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools.
Friday, November 30th, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.
Tuesday, October 23rd, 2018
Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising.
Monday, September 17th, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.
Tuesday, August 14th, 2018
Free plugin suite for handling multi-channel EXRs in After Effects, Photoshop or Premiere Pro gets support for Cryptomatte in AE.
Tuesday, June 19th, 2018
WSL's neat package manager for Fusion now supports DaVinci Resolve - and restores features missing from its own Fusion toolset.
Wednesday, May 23rd, 2018
Nuke edition of V-Ray gets support for progressive rendering and the V-Ray hair shader and sampler.
Friday, April 27th, 2018