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Search for "ai denoise"

RandomControl ships Maverick Studio and Indie 2021.6

GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system.

Tuesday, December 21st, 2021

AMD releases Radeon ProRender 2.0 for Blender

AMD ships new version of the free GPU renderer for Blender 2.80, plus update to the Maya plugin.

Saturday, August 3rd, 2019

Otoy releases OctaneRender 2018.1

GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support.

Tuesday, March 12th, 2019

Otoy ships OctaneRender 4.0

Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.

Thursday, November 22nd, 2018

Iray for 3ds Max 1.8 and Iray for Maya 2.1 both ship

Plugin editions of the GPU-based renderer add a bloom filter and better AI denoising in Max; UDIM support in Maya.

Friday, August 3rd, 2018

Chaos Group on V-Ray Next and the future of rendering

V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.

Thursday, May 31st, 2018

Chaos Group launches V-Ray Next for 3ds Max

Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.

Tuesday, May 22nd, 2018

cebas ships finalRender Drop 1

3ds Max production renderer adds support for Nvidia's AI-based OptiX denoising system, hybrid CPU/GPU texture baking, adaptive sampling.

Friday, March 30th, 2018

Otoy reveals its roadmap for OctaneRender 2018 and 2019

Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.

Tuesday, March 20th, 2018

Ziva VFX and OIDN creators win Sci-Tech Academy Awards

Soft tissue simulation and render denoising system win tech 'Oscars', due to be presented at a ceremony tonight. Check out the other winners.

Tuesday, April 29th, 2025

5 key features in Blender 4.4

Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.

Tuesday, March 18th, 2025

Chaos releases V-Ray 7 for Houdini

Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.

Wednesday, January 29th, 2025

Chaos releases V-Ray 7 for Maya

Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.

Wednesday, January 29th, 2025

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Latest News

Autodesk releases 3ds Max 2026.1

Check out the new features in the 3D modeling and visualization software, including the new Attribute Transfer modifier..

Thursday, June 5th, 2025

Autodesk adds AI animation tool MotionMaker to Maya 2026.1

Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.

Thursday, June 5th, 2025

You can now sell MetaHumans, or use them in Unity or Godot

Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.

Wednesday, June 4th, 2025

Epic Games to rebrand RealityCapture as RealityScan 2.0

Desktop photogrammetry software to be unified with Epic's free 3D scanning app for Android and iOS. Check out its upcoming features.

Wednesday, June 4th, 2025

Epic Games releases Unreal Engine 5.6

Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.

Wednesday, June 4th, 2025

Pulze releases new network render manager RenderFlow 1.0

Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.

Tuesday, June 3rd, 2025

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