Updated: TurboSquid tech converts files in the native format of one 3D app to that of another. Now also exports USDZ files.
Thursday, December 5th, 2019
Updated: TurboSquid tech converts files in the native format of one 3D app to that of another. Now also exports USDZ files.
Thursday, December 5th, 2019
Major free update to the sculpting app adds new history-aware brushes, option to paint or sculpt on the UV unwrap of a model.
Wednesday, November 13th, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3
Friday, September 27th, 2019
Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser.
Tuesday, August 27th, 2019
Gaseous fluid simulator can now use 3ds Max 2020.1's detachable viewports as floating previews.
Tuesday, July 23rd, 2019
Fluid simulation tools get support for VDB particle caches. FLIP liquid simulations now 'up to 2x' faster.
Thursday, March 28th, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders.
Friday, February 1st, 2019
See how AMD's flagship 64-core workstation CPU performs in Jason Lewis's real-world CG benchmarks.
Thursday, May 28th, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Mads Drøschler's handy 3ds Max add-on converts V-Ray and Corona scenes to Arnold for rendering.
Tuesday, October 22nd, 2019
New Unity edition of the popular 3ds Max destruction tool lets users destroy 3D geometry at runtime.
Monday, July 1st, 2019
Real-time renderer gets support for light linking, lens effects, and Shader Execution Reordering on NVIDIA GPUs. See all the new features.
Wednesday, April 30th, 2025