Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya.
Wednesday, August 4th, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya.
Wednesday, August 4th, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021
Check out this three-minute short with environments rendered in real time inside Unreal Engine 4.27.
Tuesday, July 27th, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit.
Thursday, June 24th, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation.
Wednesday, June 2nd, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0.
Saturday, January 30th, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows.
Thursday, January 7th, 2021
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020