See the best new work created with Blender's raytracing engine, from photorealistic visualisation to charming CG shorts.
Thursday, May 7th, 2015
See the best new work created with Blender's raytracing engine, from photorealistic visualisation to charming CG shorts.
Thursday, May 7th, 2015
See video of its virtual reality tech here - including a new raytracing renderer written inside Nuke.
Monday, April 20th, 2015
Production-proven look dev and rendering system gets big update. One seat free for commercial use.
Friday, April 3rd, 2015
Use for tools development is fine too. Ships with Maya and Katana plugins; Houdini and C4D to come.
Tuesday, March 24th, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.
Tuesday, March 3rd, 2015
Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio.
Saturday, February 28th, 2015
Featuring the new RIS raytracing architecture and costing just $495. Free version now due early 2015.
Friday, November 21st, 2014
GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
Rendering plugin killed off alongside R2100 and R2500 raytracing cards. Tech survives as SketchUp add-on.
Monday, July 7th, 2014
Check out cool work rendered using the GPU-based raytracing engine, from cartoon shorts to commercials.
Thursday, April 24th, 2014
See an explosion go from FumeFX simulation to in-game effect in Epic's new Inside Unreal tech demo.
Wednesday, February 19th, 2014