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Search for "allegorithmic"

Knald Technologies releases Knald

Updated: New GPU-accelerated tool generates games texture maps from photographic source images.

Tuesday, December 10th, 2013

Marmoset releases Marmoset Toolbag 2

Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.

Saturday, December 7th, 2013

Cirri unveils Cirri and Cirri Lite photogrammetry software

New image-based modelling tools based on the tech behind ShapeScan promise pro quality at low prices.

Wednesday, November 27th, 2013

Microsoft announces specs for Xbox One

As Microsoft unveils its rival to the PlayStation 4 and Wii U, we round up the key info for games artists.

Tuesday, May 21st, 2013

Epic adds Substance support to Unreal Engine

See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo.

Monday, February 18th, 2013

Substance Bonus Tools for Maya 2 now available

Allegorithmic updates its free set of texturing utilities, adding new scripts and links to RenderMan and Arnold.

Wednesday, January 9th, 2013

Get up to 40% off your CG software before New Year

Last update: 28 December. Read our list of the best holiday offers available for CG applications.

Friday, December 28th, 2012

Frozen Flame cuts price of MindTex to just $15

You wait years for an affordable map creation tool aimed at indie game artists, then two come along at once.

Tuesday, July 24th, 2012

Jorge Rodriguez releases SMAK 2.0 for free

Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source.

Thursday, July 12th, 2012

Rendering Systems releases ShaderMap 2

Update to $40 normal map creation tool adds real-time 3D preview, multi-core support, PSD export.

Sunday, June 24th, 2012

Review: Autodesk's 2012 entertainment software

Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.

Tuesday, December 27th, 2011

Crage Games releases €50 node-based texture editor

Texture Designer offers a fast, no-frills tool for creating texture maps, 2D graphics and interface elements.

Tuesday, June 28th, 2011

Videos: Autodesk reveals new features in Max 2012

Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools.

Tuesday, March 1st, 2011

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