Unreal engine, concept design, Maya and Zbrush training now available.
Thursday, May 13th, 2010
Unreal engine, concept design, Maya and Zbrush training now available.
Thursday, May 13th, 2010
iPad developers are saying that it's a mobile chip with limited fill rate.
Thursday, May 13th, 2010
Gamasutra talks to the famed game designer about creativity, design and reality.
Thursday, May 13th, 2010
The amazing work of upcoming talent Jorik Dozy from Gnomon School of Visual Effects.
Wednesday, May 12th, 2010
Interview with the studio behind Patrick Jean's PIXELS short film.
Wednesday, May 12th, 2010
In-depth article about more interactive storytelling in games without resorting to cutscenes, by veteran game animator.
Tuesday, May 11th, 2010
Amazing real-time visuals and more ambitious gameplay in sequel.
Tuesday, May 11th, 2010
Luckily Favreau's movies weren't subject to early 90's cg and tv budget. But how did the animated series hold up under close scrutiny.
Sunday, May 9th, 2010
A review on Iron Man 2 with tiny bits of spoiler dust sprinkled on top. Check it out if you're bad.
Saturday, May 8th, 2010
Check out Lost Pencil's 3D modeling application for the iPhone/iPad.
Friday, May 7th, 2010
New update to Vue raises the bar for terrain/environment creation software.
Thursday, May 6th, 2010
Fond memories of X-men before that last movie? The animated series is out on dvd but should you add it to your collection?
Tuesday, May 4th, 2010
If you're in LA, check out the live event this Thursday on Maya, 3ds Max, Softimage, Mudbox 2011 and more...
Monday, May 3rd, 2010