Creator of new Agent 3ds Max crowd simulation system calls for co-development partners.
Monday, January 24th, 2011
Creator of new Agent 3ds Max crowd simulation system calls for co-development partners.
Monday, January 24th, 2011
'What about the game, Duke? Was it any good?' 'Yeah, but after 12 f**king years, it should be."
Monday, January 24th, 2011
It looks lovely, but we have no idea whatsoever what's going on in it.
Friday, January 21st, 2011
UK researcher Geoff Samuel releases first tech preview of new artist-driven crowd sim system.
Friday, January 21st, 2011
Animation World Network picks the year's biggest VFX movies, from Sucker Punch to Green Lantern.
Thursday, January 20th, 2011
Kill a few minutes at work by reliving the glory days of 8-bit games in glorious subdivided 3D.
Thursday, January 20th, 2011
Pigs are the only creatures not flying in this cool new 3D short from students at Supinfocom Arles.
Wednesday, January 19th, 2011
Animators: go freelance and raise your income by 50%, says the Motion Graphic Design Census.
Wednesday, January 19th, 2011
For those times when you can't wait for a training DVD to arrive by mail.
Tuesday, January 18th, 2011
Minimum-wage VFX job located in Longwood, Florida. Guess what? It's in dimensionalising stereo footage.
Tuesday, January 18th, 2011
3ds Max, Maya, Softimage and LightWave plug-ins all now compatible with Maxwell Fire interactive renderer.
Tuesday, January 18th, 2011
Neither roto nor matchmove work voted #1, amazingly enough. Disclaimer: humour ahead.
Monday, January 17th, 2011
It's taken the software development team ten years, and bless them, they're a little bit excited about it.
Monday, January 17th, 2011