Maya crowd-simulation system gets option to scale crowd agents dynamically, new auto-avoid option.
Friday, August 9th, 2013
Maya crowd-simulation system gets option to scale crowd agents dynamically, new auto-avoid option.
Friday, August 9th, 2013
Free tech preview provides simple, semi-automatic tools to clean up laser scan and photogrammetry data.
Thursday, August 8th, 2013
Open-source paint app continues to evolve in CG-friendly directions with new Offset tool for tileable textures.
Wednesday, August 7th, 2013
As picked by a panel of leading VFX sups contacted by Empire magazine. Will you agree with their choices?
Tuesday, August 6th, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Cult Polish studio's new spot recasts Life of Pi as not-so-safe sex advice for twentysomething party animals.
Monday, August 5th, 2013
Autodesk's Louis Marcoux posts an hour of free training on particle-based destruction and fluid effects.
Monday, August 5th, 2013
See nice breakdowns of shots from Star Trek Into Darkness from the rising stars of the VFX world.
Friday, August 2nd, 2013
Crowd-simulation system to get new UI, support for Bullet physics - and a new dedicated Maya edition.
Friday, August 2nd, 2013
VFX supervisor Sebastiano D'Aprile explains how 'Brewmaster's Inspiration' blends stop-motion and painterly CG.
Wednesday, July 31st, 2013
Sculpting a Stylized Character shows how Weta's David Meng creates a practical sculpt of an orang-utan.
Tuesday, July 30th, 2013
ILM, Pixar and Blizzard artists to speak at world's best-named CG event in Portugal this September.
Tuesday, July 30th, 2013
Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package.
Monday, July 29th, 2013