Watch drips, drizzles and splashes created with the fluid simulator, plus a couple of larger VFX shots.
Tuesday, August 19th, 2014
Watch drips, drizzles and splashes created with the fluid simulator, plus a couple of larger VFX shots.
Tuesday, August 19th, 2014
Maya crowd simulator adds support for blendshape animaion - as shown in a rather endearing demo video.
Saturday, August 16th, 2014
Desktop edition gets interesting new physics-based particle brushes; free Android app lets you paint on the go.
Friday, August 15th, 2014
Watch three minutes of gorgeous cinematics, TV and movie FX work, from Batman to Captain America.
Wednesday, August 13th, 2014
Both firms announce replacements for entire current line of pro GPUs. Check out the new cards' stats here.
Wednesday, August 13th, 2014
Watch things fall down, blow up and wash away in the latest showcase of the cutting edge of simulation.
Tuesday, August 12th, 2014
All three get native Flipbook tool, more GPU acceleration; NukeX and Studio get revamped planar tracker.
Tuesday, August 12th, 2014
New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
3ds Max multiphysics plugin due to ship in September. Update adds soft-body dynamics and fluids.
Friday, August 8th, 2014
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity.
Friday, August 8th, 2014
Facial mocap toolset gets support for hybrid markerless and marker-based capture, new pay-as-you-go pricing.
Friday, August 8th, 2014
Updated: new edition gives anyone making under $100K the full feature set of Houdini FX for $199/year.
Friday, August 8th, 2014