Perpetual software licences to be phased out over the next 12-24 months, leaving only maintenance and rental options.
Friday, October 3rd, 2014
Perpetual software licences to be phased out over the next 12-24 months, leaving only maintenance and rental options.
Friday, October 3rd, 2014
Free two-hour event at Gnomon's Hollywood HQ on 11 October reveals how the movie's FX were created.
Thursday, October 2nd, 2014
Key product staff spin out new firm to develop veteran Japanese 3D app. New English release planned.
Thursday, October 2nd, 2014
Frederic Durand's Final Gather in Maya & mental ray explores fixes for blotches and flicker when using FG.
Thursday, October 2nd, 2014
3D authoring tool for WebGL, Flash and mobile games gets terrain generator, new physics options.
Wednesday, October 1st, 2014
3ds Max hair tool adds option to model hair with standard poly tools, improved Nitrous viewport preview.
Tuesday, September 30th, 2014
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options.
Tuesday, September 30th, 2014
New DVD from Quixel's Ryan Hawkins reveals the secrets of creating rapid Photoshop concepts.
Friday, September 26th, 2014
GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
New extensions of the open-source asset-management system include dedicated app for VFX studios.
Friday, September 26th, 2014
Check out the Mery Project's impressive free rigged character. Ideal for student and demo work.
Wednesday, September 24th, 2014
New Houdini to Arnold plugin now available to download alongside the Maya and Softimage versions.
Tuesday, September 23rd, 2014
Updated: Non-commercial Personal Learning Editions of both apps now available for the 2014.6 editions.
Tuesday, September 23rd, 2014