Free tech preview offers 'easy-to-use physically based rendering' in 3ds Max, both locally and in the cloud.
Thursday, October 8th, 2015
Free tech preview offers 'easy-to-use physically based rendering' in 3ds Max, both locally and in the cloud.
Thursday, October 8th, 2015
New Skylake Xeon mobile CPUs, Nvidia or AMD GPUs, and up to 4K UHD PremiumColor displays.
Wednesday, October 7th, 2015
Real-time physics system used on Assassin's Creed: Unity expected to help power the Xbox One Cloud.
Tuesday, October 6th, 2015
The six new Maxwell cards are "up to 2x as fast" as their predecessors. Check out the full specs here.
Tuesday, October 6th, 2015
Updated, now shipping: Sizeable update to renderer adds features from faster SSS to light-emitting fur.
Tuesday, October 6th, 2015
Create realistic vegetation for use in Blender or export to other DCC apps with this neat new tree generator.
Monday, October 5th, 2015
Discover how the space sim's ships were designed at a free event at the school's LA campus on 8 October, or watch it online.
Friday, October 2nd, 2015
Renderfarm-management tool gets new file-conversion options, support for the NIM production tracker.
Friday, October 2nd, 2015
Version 5.3 of the texturing tool adds Nvidia's GPU-accelerated renderer, complete with Yebis post effects.
Friday, October 2nd, 2015
Browse the site's library of 3D models, position them directly in Photoshop comps, then download the render passes free.
Friday, October 2nd, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Use 'hundreds of 8K textures' in your real-time apps with the newly updated texture-streaming system.
Thursday, October 1st, 2015
See the best real-time assets of the month, some freely downloadable: from Van Gogh to game characters.
Wednesday, September 30th, 2015