See DNEG's Crystal Bretz reveal her ZBrush, Maya & Mari workflows in Gnomon's detailed new tutorial.
Sunday, May 3rd, 2020
See DNEG's Crystal Bretz reveal her ZBrush, Maya & Mari workflows in Gnomon's detailed new tutorial.
Sunday, May 3rd, 2020
See the new features coming up in this major update to the renderer, like the beautiful new sky model.
Friday, May 1st, 2020
Check out the new ocean surface and flocking systems in the Cinema 4D particle and physics add-on.
Thursday, April 30th, 2020
Clothing design tool gets new auto-retopology system to generate quad meshes; new 3D avatars.
Thursday, April 30th, 2020
Innovative 'distributed GPU render network' lets OctaneRender users earn credits by making their PCs available to others for rendering.
Tuesday, April 28th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
See the range of titles created with the open-source game engine in these two colourful new showreels.
Monday, April 27th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Relive the greatest V-Ray games projects with Chaos Group's first dedicated cinematics reel in years.
Friday, April 24th, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API.
Thursday, April 23rd, 2020
April 2020 update adds interesting neural-network-based capabilities to the camera tracking software.
Wednesday, April 22nd, 2020
Workflow-focused update to planar tracking tool improves performance on deep and wide-angle shots.
Tuesday, April 21st, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020