The VFX supervisor and Fight Club veteran gives his advice on breaking into the compositing industry.
Thursday, November 25th, 2010
The VFX supervisor and Fight Club veteran gives his advice on breaking into the compositing industry.
Thursday, November 25th, 2010
A quick trip through the real-time rendering pipeline.
Monday, November 15th, 2010
Discover how Pixar brings its characters to life in the development process of a scene from Toy Story 3.
Monday, November 1st, 2010
The award-winning veteran of the Assassin's Creed games gives his tips for breaking into concept art.
Monday, November 1st, 2010
Cecil Kim talks about his life and career, from humble beginnings as an immigrant, to his success as a leading video game artist.
Monday, October 25th, 2010
In this new series we go through the science that enables the art of CG.
Friday, October 15th, 2010
LA based VFX artist who has worked on cinematics for Fable 2, Dantes Inferno, Mass Effect 2 and more...
Thursday, September 2nd, 2010
Poster artist Drew Struzan shares his experiences and insights.
Wednesday, September 1st, 2010
Jason Lewis takes a look at the new HP line up of workstations.
Wednesday, August 18th, 2010
CG Channel visits one of the largest comic book conventions in the world!
Wednesday, July 28th, 2010
CG Channel visits one of the largest comic book conventions in the world!
Wednesday, July 28th, 2010
We get a demo of the new production management tool from Southpaw Technology.
Friday, July 23rd, 2010
Samy Fecih from Double Negative returns with part 2, covering Anatomy and Composition.
Thursday, July 22nd, 2010