Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work.
Monday, February 26th, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work.
Monday, February 26th, 2018
Photogrammetry tool now supports multitextures, including the UDIM format, and multiband images. Price of the Pro edition down $500.
Monday, February 26th, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials.
Monday, February 26th, 2018
Posts now display 3D models interactively, with PBR materials, You can export directly from Modo.
Friday, February 23rd, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader.
Friday, February 23rd, 2018
Neat tool for creating realistic rock surfaces comes as a Substance Designer scene or .sbsar file to use in other DCC apps.
Wednesday, February 21st, 2018
Promising new scattering plugin aims to provide an artist-friendly way to create very large scenes.
Wednesday, February 21st, 2018
Popular level design and modelling tool now part of Unity 2018.1 after buyout of original devs ProCore.
Tuesday, February 20th, 2018
Production management platform gets support for studio-wide media browsing, plus more options for shot review and financial analysis.
Tuesday, February 20th, 2018
Updated: Many of the popular resource site's free HDRIs now come with 36MP backplates. For commercial use.
Sunday, February 18th, 2018
Meet nine top Marvel Studios concept artists at a free event at Gnomon's LA campus next week.
Tuesday, February 13th, 2018
Updated: turn 3D assets created in Blender - and now also in 3ds Max - into interactive scenes you can view in a standard web browser.
Friday, February 9th, 2018
Quill 1.4 lets you animate layers or brush strokes frame by frame and export the result in Alembic format.
Friday, February 9th, 2018