Get a sneak peek at the new tools at the free ZBrush Summit, held at Gnomon's Hollywood HQ next month.
Thursday, July 17th, 2014
Get a sneak peek at the new tools at the free ZBrush Summit, held at Gnomon's Hollywood HQ next month.
Thursday, July 17th, 2014
Unreal Engine plugin being developed in house; 3ds Max version by former Digital Domain TD Hideki Suzuki.
Thursday, July 17th, 2014
Updated, now shipping: engine now includes runtime of IDV's vegetation system, plus three free trees.
Thursday, July 17th, 2014
Create simple annotated tours of your 3D models with the online portfolio service's new toolset.
Wednesday, July 16th, 2014
Ultra-detailed plant models now support translucency. Use them natively in Max or C4D, or in other apps via Python.
Monday, July 14th, 2014
The product formerly known as mocha AE now also brings tracking and roto tools to Premiere Pro users.
Friday, July 11th, 2014
Games texturing toolkit gets PSD export functionality plus 50 new free physically based texture sets.
Thursday, July 10th, 2014
A neat procedural image editor with a novel non-destructive workflow and 'best in class' PSD import.
Wednesday, July 9th, 2014
Create basic muscle deformations with this new tool, intended to spark more developer interest in the topic.
Wednesday, July 9th, 2014
Rig and animate anything from birds and bats to arachnids with Craig Monins' powerful modular toolset.
Thursday, July 3rd, 2014
Well-liked subdivision modeler gets first update in over three years, plus new Linux and 64-bit Mac versions.
Wednesday, July 2nd, 2014
Get 10 plants, trees and shrubs in a range of common formats, including OBJ, 3DS, plus Vue and Terragen.
Wednesday, July 2nd, 2014
Updated: Now with an early build for OS X, too. Back it on Kickstarter to speed up Mac development.
Wednesday, July 2nd, 2014