Renderfarm manager gets support for multiple jobs in the Submitter; new Max and Maya-specific options.
Tuesday, September 22nd, 2015
Renderfarm manager gets support for multiple jobs in the Submitter; new Max and Maya-specific options.
Tuesday, September 22nd, 2015
Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost.
Monday, September 21st, 2015
Download all of the assets from the firm's 2013 GDC demo for use in your own Unreal Engine projects.
Friday, September 18th, 2015
Make horses do handstands with this cool free squash-and-stretch quadruped rig for 3ds Max.
Thursday, September 17th, 2015
Fix deformation errors without weight painting with this neat implemention of Rhythm & Hues' Delta Mush system.
Thursday, September 17th, 2015
Download free CG resources from Allegorithmic's new online platform, from Substance materials to this Iron Man model.
Wednesday, September 16th, 2015
See veteran animation director Marco Marenghi share his tips at a free event in LA on 17 September, streamed live online.
Monday, September 14th, 2015
Get thousands of character and environment models from Epic's iOS games for use in any UE4 project.
Friday, September 11th, 2015
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.
Friday, September 11th, 2015
Watch this epic bullet-time-inspired mech battle demo - then download all of the UE4 assets for free.
Thursday, September 3rd, 2015
VFX-friendly online service now available on Google Cloud Platform. Sign up to get $800 in free credits.
Thursday, September 3rd, 2015
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015
New tool will let users of his Brekel Pro software record mocap and point cloud data using multiple Kinect sensors.
Friday, August 28th, 2015