Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs.
Friday, December 9th, 2016
Now shipping: Promising sub-$50 32-bit image editor now available for Windows as well as Mac OS X.
Thursday, December 8th, 2016
Videos: New virtual reality painting and sculpting tools come free with the new Oculus Touch controller.
Wednesday, December 7th, 2016
Master vital UE4 and Maya skills with Call of Duty artist Bill Buckley's Creating Game Ready Animations for Production.
Tuesday, December 6th, 2016
Popular Unity skeletal 2D animation toolset to become free in January. Developer Sergi Valls joins Unity.
Monday, December 5th, 2016
See three of ILM's lead character modelers discuss their workflows at a free talk a Gnomon's LA campus next Saturday.
Sunday, December 4th, 2016
Get this photogrammetry-based scan of a Fiat in OBJ and ZTL format with a 10K texture map.
Sunday, December 4th, 2016
Get tips from The Foundry and VR Playhouse at Gnomon's LA campus next Thursday. Watch free online.
Friday, December 2nd, 2016
See the month's best real-time 3D models, from League of Legends skins to this amazing animated Warcraft fan art.
Thursday, December 1st, 2016
Heavyweight renderer gets image Denoising system, new hair shader, innovative OpenEXR/Id technology.
Wednesday, November 30th, 2016
Sizeable update adds long-awaited tools for customising the Personal edition splash screen, HDRI-based Look Dev system.
Wednesday, November 30th, 2016
New video reveals professional Maya and Arnold workflows for integrating CG with live action.
Friday, November 25th, 2016