Strong update adds node-based tool-authoring system, new physical camera, improved Alembic and OpenSubdiv support.
Monday, April 13th, 2015
Strong update adds node-based tool-authoring system, new physical camera, improved Alembic and OpenSubdiv support.
Monday, April 13th, 2015
Cool new tech lets users capture color grading Looks to use in AE and Premiere on a mobile phone.
Friday, April 10th, 2015
Neat update to improve core performance, and add new facial tracking and Project Animal 2D animation tools.
Friday, April 10th, 2015
Updated: New plugin for using Houdini content inside Unreal Engine 4 now available for testing.
Friday, April 3rd, 2015
New teaser shows Blackmagic Design's formerly Windows-only compositing app running on OS X.
Thursday, April 2nd, 2015
Updated: Create high-end VFX tools by wiring nodes together, Softimage ICE-style. See a demo video here.
Tuesday, March 10th, 2015
Get the full C++ source of the top game physics system, including the clothing and destruction libraries.
Thursday, March 5th, 2015
Successor to the engine used on Half-Life 2 and Team Fortress 2 will be 'free to content developers'.
Wednesday, March 4th, 2015
Take a three-minute tour through some of the gorgeous titles being created with the Unity game engine.
Tuesday, March 3rd, 2015
Watch a beautiful two-minute run-down of the work being created in UE4: from AAA titles to arch viz.
Tuesday, March 3rd, 2015
New product based on the core technology from the Bitsquid engine to go on show at GDC 2015.
Monday, March 2nd, 2015
Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.
Monday, March 2nd, 2015
A two-minute gallop through the best recent game CG, from Assassin's Creed Unity to The Order: 1886.
Sunday, March 1st, 2015