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Search for "spectral rendering"

LuxRender reborn as LuxCoreRender 2.0

Open-source renderer gets faster hybrid and spectral rendering, support for resumable renders.

Monday, May 14th, 2018

Otoy unveils the Octane 2024 product roadmap

Check out the features due in the GPU renderer in 2024, including MaterialX support, new AI assistant OctaneGPT, and light field baking.

Tuesday, November 28th, 2023

Otoy releases OctaneRender 2023.1

Check out the new features in the GPU production renderer, and the current state of the Octane 2023 product roadmap.

Thursday, October 26th, 2023

Otoy unveils Octane 2023

Next major update to the GPU renderer to feature Nanite-like 'meshlet streaming' system, long-awaited Brigade spectral kernel.

Wednesday, December 21st, 2022

Otoy releases OctaneRender 2022.1

First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material.

Tuesday, November 29th, 2022

Check out cutting-edge renderer Mitsuba 3

As well as standard forward rendering, the research-oriented tool can generate 3D objects matching 2D images.

Tuesday, July 26th, 2022

Otoy unveils Octane 2022

Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.

Tuesday, November 30th, 2021

cebas ships finalRender Drop 4

3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink.

Saturday, March 14th, 2020

cebas ships finalRender Drop 2

Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS.

Thursday, December 6th, 2018

Otoy previews OctaneRender 2018.1's Vectron and Spectron

Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.

Tuesday, August 14th, 2018

Appleseed renderer gets new native Maya plugin

Version 1.8 of the open-source physically based renderer also adds procedural objects, render-time instancing.

Tuesday, December 5th, 2017

cebas releases finalRender R4 for 3ds Max

Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development.

Wednesday, September 20th, 2017

Videos: the best of Siggraph 2017's technical papers

See our pick of the show's hottest research - from cutting-edge fluid sims to ways to model tentacles.

Monday, June 19th, 2017

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Latest News

Autodesk releases Arnold 7.4.5

Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.

Thursday, February 12th, 2026

Otoy releases OctaneRender 2026.2

Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.

Wednesday, February 11th, 2026

Try Scatter: a free physics-based scattering plugin for Blender

Intuitive free tool also lets you scatter objects on curves, surfaces or volumes, or place them by clicking in the viewport.

Wednesday, February 11th, 2026

Get a free kitbash asset pack worth $50

Vampawn Entertainment's Medieval Modular Wall Pack is normally sold for $49.99. Blender, UE5, FBX, GLB and OBJ formats. Commercial use.

Tuesday, February 10th, 2026

D5 Works: a 3D marketplace that charges you 0% commission

Read our FAQs on the free online stock asset markeplace from the creator of D5 Render, including its license conditions and stance on AI.

Tuesday, February 10th, 2026

DreamWorks Animation releases MoonRay 2.40

Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.

Monday, February 9th, 2026

More News

PureRef 2.1 is out New tutorial - Introduction to Houdini: Fluids Nevercenter releases Milo 2026.0 Kangaroo Builder for Maya now supports topology transfer 3D Gaussian Splats are being added to the glTF standard Arrowhead Game Studios backs the Blender Development Fund FrameRef is a neat new reference board for 3D and concept work See the 2026 Blender development roadmap BlendShape Monitor for Maya helps fix your messy character rigs MetaTailor 2.5 is out with new bridge plugins to Unity and UE5 Tutorial: Animating Characters for Feature Films Open Image Denoise 3 will support temporal denoising Older Posts

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