Epic Games to share new free assets on Fab every two weeks
Epic Games has begun making selected commercial assets from Fab, its new online marketplace, available to download for free, with a new set of assets due every two weeks.
The first three free downloads, which include a pack of over 100 modular assets for building military airport environments for games and cinematics, are available until 19 November 2024.
The assets are available under Fab’s Standard License, which permits commercial use in games, animations, VFX and motion graphics projects created in any CG application or game engine.
An update to the old Unreal Engine Marketplace’s Sponsored Content program
The new free content releases are a continuation of Epic Games’ Sponsored Content program: an “important and much-loved” feature of its old Unreal Engine Marketplace.
With last month’s launch of Fab, the firm’s new, broader-focused site, which replaces the Marketplace, Epic has also updated the Sponsored Content program.
Previously, five new commercial assets from the Unreal Engine Marketplace were made available for free each month, for a period of one month, after which they went back on sale.
According to this post on the Unreal Engine forum, that cycle will now speed up, with new content made available for free every two weeks, for a period of two weeks.
If the first batch of free assets – available in the new ‘Limited-Time Free’ section on the Fab homepage – is typical, there will be three new assets per two-week cycle.
Licensed for use in any game engine or CG application
Unlike on the old Unreal Engine Marketplace, rather than Unreal Engine alone, the Fab free assets will be available for a wider range of applications.
That includes rival game engines like Unity – the first batch of assets includes native Unity files – and other CG software via an “assortment of 3D file formats”.
The files are also licensed for commercial use in those applications, since they are being released under Fab’s new Standard license.
It permits use of assets in “any engine or tool”, for creating both games and rendered content like animation and VFX shots, subject to a few restrictions set out in the Fab EULA: there are limitations on the use of assets in completely open-source projects, for example.
Read more about the changes to the Sponsored Content program on the Unreal Engine forum
Download the new bi-weekly free content from Fab
(From the ‘Limited-Time Free’ section on the homepage)
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