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Nvidia releases new mental ray Alembic import shader

Friday, February 20th, 2015 | Posted by Jim Thacker


Nvidia has released a new version of the Alembic import shader for mental ray, adding support for hair import; and subdivision controls for hair, NURBS and subdivision surface geometry.

The new abcimport shader is a free download, and is compatible with the standalone edition of the renderer and with Maya 2015. It’s available for Windows, Mac OS X and Linux.

Download the new Alembic import shader from the mental ray development blog
(Includes a full list of other features and bugfixes)

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