Wednesday, April 10th, 2019 Posted by Jim Thacker

cebas ships finalRender Drop 3


Cebas Visual Technology has released finalRender Drop 3, the latest update to its 3ds Max renderer, adding Intel’s new CPU-based render denoiser, and adding support for Nvidia’s RTX GPUs in the OptiX denoiser.

Mix and match CPU and GPU denoising for previews, final renders and post effects
In its demo video for Drop 3, cebas describes the changes as the ‘battle of the AI’, incorporating one new AI-based render denoising system and extending another.

The new denoiser is Intel’s CPU-based Open Image Denoise, which was released earlier this year, and which is also scheduled for the upcoming Corona Renderer 4 for 3ds Max.

In addition, finalRender’s implementation of Nvidia’s GPU-based OptiX denoiser has been extended to natively support Nvidia’s current-gen RTX GPUs.

The video compares the output of the two in some depth: while OptiX does better at reconstructing detail in denoised images, Open Image Denoise looks a reasonable substitute if you don’t have a Nvidia GPU.

Both denoisers can be applied at render time, as a post effect, or in ActiveShade views, with the option to allocate different tasks to the CPU and the GPU.

The update also adds a new option in the information stamp showing the ratio of passes used by the CPU and GPU, intended to help users decide whether it makes sense to use a particular processor for rendering.

Other changes: improved texture baking
Other changes include improved texture baking – cebas claims a speed boost of “up to 10x” on complex scenes – and extended support for key 3ds Max plugins Forest Pack and RailClone.

You can find a full list of changes via the link below.

Pricing and availability
FinalRender is available for 3ds Max 2017+. The software is rental-only, with subscriptions priced at $24.50/month or $294/year.

An Unlimited GPU subscription, which lets finalRender run on more than two rendering cards, costs a further $294/year; as does an Unlimited Network subscription, which lets it run on unlimited render nodes.

Read more about the new features in finalRender Drop 3 on cebas’s website