May 4, 2023
Neat open-source tool displays 3D models or point clouds in common formats on Windows, Linux, macOS. Read More »
March 17, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser. Read More »
February 9, 2023
Update makes Intel's OIDN denoiser and Cinema 4D's Brick and Tile shaders available to all of the renderer's host applications. Read More »
December 12, 2022
Sizeable update to the renderer adds support for Intel's OIDN for render denoising, plus multi-scattering in volumes like clouds. Read More »
September 7, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking. Read More »
January 31, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes. Read More »
January 4, 2022
Open-source renderer and its Blender plugin get support for OpenColorIO 2. Parsing of mesh lights '3x faster'. Read More »
December 22, 2021
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers. Read More »
December 10, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials. Read More »
December 8, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated. Read More »
December 3, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library. Read More »
November 12, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library. Read More »
October 19, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows. Read More »
June 14, 2021
Updated: fast, robust Boolean modeler now exports 3D assets to other DCC apps in PLY format. Read More »
May 24, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity. Read More »
April 27, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips. Read More »
April 23, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs. Read More »
February 1, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
September 1, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation. Read More »