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Chaos Group ships V-Ray 3.6 for Modo

Saturday, March 24th, 2018 | Posted by Jim Thacker

 
Chaos Group has released V-Ray 3.6 for Modo, the latest version of the renderer for the 3D modelling and animation software, adding support for hybrid CPU/GPU rendering, V-Ray Fur and Cryptomatte.

Run V-Ray RT GPU on available CPU cores as well with V-Ray Hybrid
Major changes in version 3.6 include support for V-Ray Hybrid, its new hybrid CPU/GPU rendering technology, first introduced in the 3ds Max version of the renderer.

The system enables the CUDA code used by V-Ray RT GPU, V-Ray’s interactive renderer, to run on any processor core with identical results. You can see a list of features it currently supports here.

Users can change the CPU and GPU devices being used for rendering without restarting Modo.

Support for V-Ray Fur, Cryptomatte and VRscans
Other changes include support for V-Ray Fur, V-Ray’s system for rendering hair, fur and grass.

It is also now possible to render a wider range of render elements, including Cryptomatte ID mattes, V-Ray’s object, material and render IDs, and a range of new reflection, refraction and shadow elements.

Users can also import data from VRscans, Chaos Group’s library of real-world scan data, directly in Modo.

Pricing and availability
V-Ray for Modo is available for Modo 701 and above, running on 64-bit Windows XP+ and Mac OS X 10.9+.

A full workstation license has an MSRP of $700; render nodes, which also work with other editions, start at $350. Rental pricing is also available. The update is free to registered users.

 
Read a full list of new features in V-Ray for Modo 3.6 in the online changelog

Visit the V-Ray for Modo product website

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