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Download the Maya and Maya LT 2016 Bonus Tools

Wednesday, May 4th, 2016 | Posted by Jim Thacker

150514_Maya2016BonusTools_main
 

Originally posted on 15 May 2015. Scroll down for details of Maya LT 2016 and Maya 2016 Extension 2.

Autodesk has updated the Maya Bonus Tools, its free collection of add-on scripts and plugins for Maya. The download provides a set of useful small features on an ‘as is’ basis, without active product support.

There are quite a few new tools this time round, including the option to toggle the parallel rig evaluation and GPU-accelerated display of character rigs introduced in Maya 2016 on or off.

The update also adds new options to check memory usage or control batch simulation in the Bifrost fluid simulation system; and new modelling, UV editing, duplication and display features.

Updated 28 January 2016: The Bonus Tools are now also available for Maya LT 2016.

According to Autodesk, a native version of the tools has been “consistently been one of the most requested improvements on the Maya LT forums”. You can find download and installation instructions for LT here.

Updated 5 May: Autodesk has recompiled the Bonus Tools for the recently released Maya 2016 Extension 2.

The update also adds three new tools: the self-descriptive Curve to Ribbon and Curve to Tube, shown in the video above, plus a new Weight Editor UI for managing and refining skin weight values on rigged characters.

Read a full list of changes in the Maya 2016 Bonus Tools on Autodesk Exchange
(Includes download link)

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