November 16, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering. Read More »
May 4, 2016
Updated: Get this set of handy free scripts and plugins - now updated for Maya 2016 Extension 2. Read More »
April 19, 2016
Videos: Update adds complete motion graphics toolset, new rigging tools and updates to Bifrost. See them in action here. Read More »
February 3, 2016
Six-hour tutorial provides a full guide to shading, lighting and rendering with Otoy's GPU-based renderer. Read More »
August 25, 2015
Maya expert Eric Keller's 11-hour tutorial provides a complete guide to the industry-standard 3D app. Read More »
August 18, 2015
See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015. Read More »
August 11, 2015
Videos: see all the new features in both apps, including new games functionality and new 3D text tools. Read More »
July 31, 2015
Sizeable update adds two new VR camera types, extends V-Ray RT GPU, boosts performance all round. Read More »
June 4, 2015
Digital Domain's Stefano Giorgetti provides his tips for making best use of Maya's instancing system. Read More »
April 21, 2015
We round up the tools most relevant to CG Channel readers: from VFX software to plugins & pipeline apps. Read More »
April 17, 2015
New GI engine, AO pass, support for deep compositing and UDIM - and updatable separately to your 3D app. Read More »
April 13, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade. Read More »