An enterprising visitor has posted footage of Cebas’s presentation of finalRender 4GPU at Siggraph 2011. (Warning: it’s handheld footage, and the sound is a bit hissy.)
The update to the 3ds Max render engine features Cebas’s new trueHybrid technology, using both CPUs and CUDA-derived GPU-based raytracing to accelerate renders.
In the demo, including the GPU in the calculation cuts render time of the test scene from 46 to 20 seconds.
finalRender 4GPU is still in development, and no commercial release date has yet been announced.
Read Cebas’s press announcement about finalRender 4GPU
Tags: 3ds max, cebas, demo, finalRender 4GPU, GPU acceleration, Siggraph 2011, video
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