Sign up for the newsletter

Signup for the Newsletter

Email

Siggraph 2011: Cebas demos finalRender 4GPU

Monday, August 15th, 2011 | Posted by Jim Thacker

YouTube Preview Image

An enterprising visitor has posted footage of Cebas’s presentation of finalRender 4GPU at Siggraph 2011. (Warning: it’s handheld footage, and the sound is a bit hissy.)

The update to the 3ds Max render engine features Cebas’s new trueHybrid technology, using both CPUs and CUDA-derived GPU-based raytracing to accelerate renders.

In the demo, including the GPU in the calculation cuts render time of the test scene from 46 to 20 seconds.

finalRender 4GPU is still in development, and no commercial release date has yet been announced.

Read Cebas’s press announcement about finalRender 4GPU

Tags: , , , , , ,

Comments

You can follow any responses to this entry through the RSS 2.0 feed.

You can leave a response, or trackback from your own site.


  • smax

    Wow at last guys who understood how to use GPU the best way…. not doing an alternative renderer but ACCELERATING (even if it’s not x5 or x10) traditionnal biased or unbiased renderers.
    Great Positionning, I wish Vray RT and Vray would merge in a Vray 4GPU.
    Same for Iray, I mean GPU is meant to BOOST traditionnal pipelines.

  • smax

    Wow at last guys who understood how to use GPU the best way…. not doing an alternative renderer but ACCELERATING (even if it’s not x5 or x10) traditionnal biased or unbiased renderers.
    Great Positionning, I wish Vray RT and Vray would merge in a Vray 4GPU.
    Same for Iray, I mean GPU is meant to BOOST traditionnal pipelines.
    We prefer robust but slower boosts rather than x10 cuts in rendering but buggy and all….

  • qholmes

    What was the video card that was used in this example? Just wondering for thoughts on upgrading video hardware on my render nodes..

© CG Channel Inc. All Rights. Privacy Policy.