New update adds weight painting, SSS, improved OpenGL preview to the popular figure design software.
Tuesday, September 20th, 2011
New update adds weight painting, SSS, improved OpenGL preview to the popular figure design software.
Tuesday, September 20th, 2011
Free training sessions on next-gen head modelling, animation in Maya and Softimage, and VFX in Max.
Sunday, September 4th, 2011
Watch Side Effects Software's Jeff Wagner demo some of the cool tools coming in Houdini 12.
Thursday, August 25th, 2011
User footage from the expo floor shows GPU acceleration in action in the upcoming 3ds Max renderer.
Monday, August 15th, 2011
User video shows textures being painted in real time on a model with over 1,000 2k maps already applied.
Friday, August 12th, 2011
Watch Autodesk's movies of the new modelling and simulation tools in the upcoming Advantage Pack update.
Wednesday, August 10th, 2011
Render engine returns from a string of buyouts rebuilt and repositioned as an SDK for interactive raytracing.
Wednesday, August 10th, 2011
Check out Side Effects' videos of the turbo-charged new geometry engine and simulation tools in Houdini 12.
Wednesday, August 10th, 2011
Gains five years' exclusive access to XGen Arbitrary Primitive Generator technology used on Bolt and Tangled.
Wednesday, August 10th, 2011
New lipstick-sized cameras could make facial capture as portable as with markerless capture systems.
Wednesday, August 10th, 2011
Forthcoming update to overhaul raytracing and add 'physically plausible' shading, radiosity cache.
Tuesday, August 9th, 2011
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.
Tuesday, August 9th, 2011
Check out State Sets and iray running in an ActiveShade window - both due in the new Advantage Pack.
Tuesday, August 9th, 2011