Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series.
Saturday, November 14th, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series.
Saturday, November 14th, 2020
Discover an efficient workflow for creating stylized grooms in The Gnomon Workshop's new tutorial.
Tuesday, October 27th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer.
Tuesday, June 16th, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur.
Friday, April 3rd, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well.
Thursday, February 6th, 2020
Varied update adds support for simulations in cached playback; new retopology and rigging tools.
Thursday, December 12th, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.
Wednesday, April 10th, 2019
Image Engine grooming artist Jordan Soler's new Gnomon tutorial provides a complete guide to Maya's fur toolset.
Saturday, January 26th, 2019
Watch the best tech breakdown videos of the year, as chosen by CG Channel's Facebook followers.
Saturday, January 12th, 2019
Master current workflows for creating realistic hair with The Gnomon Workshop's new tutorial.
Saturday, October 20th, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco.
Monday, September 10th, 2018