October 24, 2022
Create production-quality grooms with Maya's XGen toolset with The Gnomon Workshop's new tutorial. Read More »
September 15, 2022
Use Maya's core tools for $3/day with this new cut-down edition for freelancers and smaller studios. Read More »
March 22, 2022
Photorealistic two-minute real-time Unity short showcases new skin and hair simulation technologies. Read More »
February 16, 2022
Download the new USD version of the legendary production data set, optimised to render in RenderMan. Read More »
August 22, 2021
Create hair for a male character in Maya's XGen toolset with The Gnomon Workshop's new tutorial. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
March 9, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4. Read More »
January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
January 21, 2021
Neat tool snaps hair guides to a target mesh, then lets you reshape the entire hairstyle interactively. Read More »
December 8, 2020
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset. Read More »
November 14, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series. Read More »
October 27, 2020
Discover an efficient workflow for creating stylized grooms in The Gnomon Workshop's new tutorial. Read More »
August 24, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX. Read More »
June 16, 2020
Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer. Read More »
May 18, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU. Read More »
April 3, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur. Read More »
February 6, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well. Read More »
December 12, 2019
Varied update adds support for simulations in cached playback; new retopology and rigging tools. Read More »
April 10, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too. Read More »
January 26, 2019
Image Engine grooming artist Jordan Soler's new Gnomon tutorial provides a complete guide to Maya's fur toolset. Read More »