Check out the major features coming up in the open-source 3D software in this year's Blender 2.93 and Blender 3.0 releases.
Friday, April 23rd, 2021
Check out the major features coming up in the open-source 3D software in this year's Blender 2.93 and Blender 3.0 releases.
Friday, April 23rd, 2021
Download the free Attic demo to try RTX global illumination, and see a video of direct lighting tech RTXDI.
Friday, April 16th, 2021
Amazon's free game engine to get new 'high-performance physically based renderer' with an interesting modular design.
Friday, April 9th, 2021
Developer can now influence development of key graphics standards used in Blender like OpenCL, OpenXR.
Thursday, October 22nd, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020.
Tuesday, June 23rd, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Free plugin enables GPU path tracing and 'full spectrum rendering' in UE4 on AMD GPUs.
Saturday, May 16th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition.
Saturday, April 18th, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
Strings-free dev grant will be used to improve the open-source game engine's rendering capabilities.
Tuesday, February 4th, 2020