Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes.
Monday, January 31st, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes.
Monday, January 31st, 2022
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library.
Friday, November 12th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials.
Wednesday, February 24th, 2021
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards.
Wednesday, December 30th, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer.
Friday, August 7th, 2020
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera.
Thursday, July 9th, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer.
Tuesday, June 16th, 2020
First update to the Houdini edition of the renderer adds support for custom AOVs and debug shading.
Thursday, May 21st, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering.
Monday, July 29th, 2019