Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials.
Wednesday, February 24th, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials.
Wednesday, February 24th, 2021
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards.
Wednesday, December 30th, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer.
Friday, August 7th, 2020
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera.
Thursday, July 9th, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer.
Tuesday, June 16th, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Accessible within nine key editions of V-Ray, with Corona Renderer and Phoenix FD to come, but limited GPU support as yet.
Thursday, February 28th, 2019
Handy new utility for editing V-Ray .vrscene files lets users adjust render settings on the fly or split jobs into batches.
Friday, May 25th, 2018
Big update to the SketchUp edition of the renderer adds support for viewport rendering and hybrid CPU/GPU renders.
Thursday, November 16th, 2017
Latest Rhino edition of the renderer gets 500 readymade materials; V-Ray Swarm distributed rendering.
Sunday, April 9th, 2017
3ds Max and Cinema 4D crowd animation tool gets new mask based character variation system, Collada and V-Ray scene export.
Tuesday, April 4th, 2017
Update tightens integration between V-Ray and Nuke, adds new features from 3ds Max edition of the renderer.
Friday, April 22nd, 2016