Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.
Tuesday, March 8th, 2016
Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.
Tuesday, March 8th, 2016
Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow.
Tuesday, March 8th, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
Free add-on lets artists view VR content on the Oculus Rift directly inside After Effects or Premiere Pro without rendering.
Monday, January 18th, 2016
Updated: Raw compute power and next-gen HBM memory ready new cards for 4K gaming. Price of Nano now cut to $499.
Tuesday, January 12th, 2016
Turn Blender scenes into interactive 3D apps that can be viewed in any modern web browser - and now, on the Oculus Rift.
Saturday, January 2nd, 2016
Peder Norrby's clever Unity scene lets you explore a mesmerising 3D fractal in real time on an Oculus Rift.
Thursday, December 24th, 2015
Updated: Cloud-based platform for turning 3D models into interactive presentations gets VR capabilities, new desktop app.
Monday, December 21st, 2015
Free 22-page ebook sets out best practices for converting rendered content into virtual reality scenes.
Thursday, December 17th, 2015
Create fast OpenGL test renders of VR content in a range of panoramic formats, complete with ICE effects.
Monday, November 16th, 2015
Update optimises rendering for VR and shading for mobile devices, adds support for Visual Studio 2015.
Friday, November 13th, 2015
Updated, now shipping: Sizeable update to renderer adds features from faster SSS to light-emitting fur.
Tuesday, October 6th, 2015
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.
Friday, September 11th, 2015