Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 30th, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 30th, 2020
Social media giant is the most suprising $120,000+/year backer of the open-source 3D software so far.
Friday, November 20th, 2020
Developer can now influence development of key graphics standards used in Blender like OpenCL, OpenXR.
Thursday, October 22nd, 2020
First Adobe release of the virtual reality sculpting tool adds features intended to help users create more complex sculpts, better FBX export.
Friday, August 28th, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here.
Thursday, June 4th, 2020
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity.
Saturday, March 14th, 2020
Free iOS and Android app generates 3D scans of entire environments for use in games and AR experiences.
Monday, February 3rd, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
New Gnomon Workshop tutorial Designing a Piloted Combat Mech provides over 10 hours of training.
Friday, January 3rd, 2020
New VR tool suite lets users sculpt, rig and pose 3D characters via Oculus or HTC Vive controllers
Tuesday, December 17th, 2019
Firm acquires VR modelling and painting app from Facebook. Some staff to move to Adobe to work on the 'next generation of 3D tools'.
Tuesday, December 10th, 2019
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year.
Thursday, November 14th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019