VR

Adobe releases Medium 2.4

First Adobe release of the virtual reality sculpting tool adds features intended to help users create more complex sculpts, better FBX export.

Friday, August 28th, 2020

Godot 3.2 ships

Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.

Thursday, January 30th, 2020

Adobe acquires Medium

Firm acquires VR modelling and painting app from Facebook. Some staff to move to Adobe to work on the 'next generation of 3D tools'.

Tuesday, December 10th, 2019

Xenko team ships Xenko 3.1

C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year.

Thursday, November 14th, 2019