Create a complete reverse-gravity destruction FX shot in 3ds Max and Nuke. Includes source footage and project files.
Wednesday, December 14th, 2016
Create a complete reverse-gravity destruction FX shot in 3ds Max and Nuke. Includes source footage and project files.
Wednesday, December 14th, 2016
Heavyweight renderer gets image Denoising system, new hair shader, innovative OpenEXR/Id technology.
Wednesday, November 30th, 2016
See the best new work created using Maya, Max and Flame - from Hollywood movies to Korean ads.
Friday, November 18th, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
Past Rodeo FX environment lead Jeremy Boissinot breaks down his workflow on Jack the Giant Slayer.
Wednesday, September 28th, 2016
Top European CG festival to feature keynotes from the directors of Zootopia, Trolls and Sausage Party.
Tuesday, September 20th, 2016
See the best new work created using the open-source 3D app, from cartoon shorts to photorealistic VFX.
Tuesday, September 13th, 2016
Compositing and finishing tool to get 'Maya-inspired' scene navigation, plus better workflows for editing Batch schematics.
Friday, September 9th, 2016
Discover how the creature from Netflix's hit series was created at a free talk at Gnomon this evening. Watch it free online.
Thursday, September 8th, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
Free update to plugin suite adds new options for path-based 3D geometry generator Trapcode Tao.
Wednesday, August 17th, 2016
Discover how a team of volunteers made the fan film's 500+ VFX shots at Gnomon's free event next week. Watch free online.
Friday, August 5th, 2016