Use them to give commercial projects a little zing with the accompanying After Effects tutorial.
Monday, September 19th, 2011
Use them to give commercial projects a little zing with the accompanying After Effects tutorial.
Monday, September 19th, 2011
Check out Mark Dedecker's guide to sculpting more realistic clothing and managing displacement maps.
Friday, September 9th, 2011
Free training sessions on next-gen head modelling, animation in Maya and Softimage, and VFX in Max.
Sunday, September 4th, 2011
Warp video in real time or control fire and smoke with your body movements with the new Motion FX.
Friday, August 26th, 2011
Watch Side Effects Software's Jeff Wagner demo some of the cool tools coming in Houdini 12.
Thursday, August 25th, 2011
User footage from the expo floor shows GPU acceleration in action in the upcoming 3ds Max renderer.
Monday, August 15th, 2011
See Ken Pimentel, Allan McKay, Wayne Robson and other Max legends Spartacus it up on camera.
Friday, July 8th, 2011
Real-time HDR capture system the size of a prosumer SLR to go on show at Siggraph.
Wednesday, June 22nd, 2011
Master the art of creature sculpting with this 50-minute masterclass from Alex Alvarez's Gnomon DVD.
Thursday, June 9th, 2011
See a first-person shooter created in timelapse, from technical design document to working build.
Tuesday, June 7th, 2011
Subdivision Reversion's Marius Silaghi working on new script to add ZBrush-style armatures to 3ds Max.
Monday, June 6th, 2011
Not one, but two, making-of featurettes available online for your viewing pleasure.
Tuesday, May 31st, 2011
Discover how to set up smoke effects with UDK and 3ds Max in this 20-minute video from Ubisoft's Maxime Deleris.
Thursday, May 19th, 2011