See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer.
Monday, May 28th, 2012
See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer.
Monday, May 28th, 2012
See the coolest research on show: from new fluid sims to a tool to turn your doodles into artists' drawings.
Wednesday, May 23rd, 2012
Watch the Animation Mentor mentor at work for six hours today, in the first of a regular series of livestreams.
Wednesday, May 23rd, 2012
Check out one of MassFX's hidden gems with the launch of Sergio 'Toonman' MuciƱo's maxTD blog.
Monday, May 21st, 2012
See reference moves in slow motion and with grid overlays on Endless Reference's YouTube channel.
Thursday, May 17th, 2012
See lighting lead Blake Sweeney reveal the movie's render workflow in this new eight-minute interview.
Monday, April 30th, 2012
Master the basics of Softimage 2013's new crowd-simulation system with this one-hour webinar.
Friday, April 27th, 2012
See Naughty Dog's Aaron Limonick develop an abstract ink blot image to form a fully fledged concept design.
Sunday, April 22nd, 2012
Light your model by clicking on its surface to position highlights with this nifty real-time lighting toolset.
Thursday, April 12th, 2012
Fill the empty hours between now and 15 May with this one-hour talk from the game's art director.
Saturday, April 7th, 2012
Speed difference between iray and mental ray in 3ds Max 2013 is 'amazing', claims artist Juan Gea.
Thursday, April 5th, 2012
Sign up for the free 30-minute session on Houdini 12's fluid simulation tools, held next month.
Wednesday, April 4th, 2012
Explore the creation process for the large-scale illustration pictured above in The Making of 'Gathering'.
Thursday, March 29th, 2012