Updated: See what's new in Build 6 of the GPU-based alternative to Houdini's own Sparse Pyro solver.
Tuesday, May 18th, 2021
Updated: See what's new in Build 6 of the GPU-based alternative to Houdini's own Sparse Pyro solver.
Tuesday, May 18th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
Top online portfolio service will stay open to non-games artists and Unreal Engine users. Sales fees on ArtStation Marketplace reduced.
Sunday, May 2nd, 2021
New service lets users set up a complete production studio in the cloud. See the price, specs and supported software.
Thursday, April 29th, 2021
AWS's popular renderfarm manager now runs in Licence Free Mode on farms with 10 Render Workers.
Thursday, April 29th, 2021
See amazing new motion graphics and VFX created with Cinema 4D and Redshift, then follow our links to breakdowns of the key projects.
Tuesday, April 27th, 2021
Master facial modelling for animation with The Gnomon Workshop's detailed new tutorial.
Sunday, April 25th, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs.
Friday, April 23rd, 2021
Check out the major features coming up in the open-source 3D software in this year's Blender 2.93 and Blender 3.0 releases.
Friday, April 23rd, 2021
Remote shot review tool gets support for 360° video when shooting against LED walls, new ghosting mode for annotations.
Thursday, April 22nd, 2021
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions.
Wednesday, April 14th, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021