New two-part Gnomon Workshop tutorial provides a detailed guide to Houdini smoke and fire simulations.
Saturday, November 6th, 2021
New two-part Gnomon Workshop tutorial provides a detailed guide to Houdini smoke and fire simulations.
Saturday, November 6th, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
Compositing software gets long-awaited Multi-Frame Rendering system, new performance profiling tools, update to Cinema 4D Lite.
Wednesday, October 27th, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya.
Friday, October 22nd, 2021
See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift.
Friday, October 22nd, 2021
Maya-friendly character animation software adds USD import, audio and video editing, new Picker Tool.
Friday, October 22nd, 2021
Updated: 3ds Max edition available. Check out the new features in the shattering and dynamics plugin.
Wednesday, October 20th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
3D texture painting app gets new Warp and Cylindrical projection modes, revamped colour picker.
Sunday, October 17th, 2021