March 15, 2023
Check out the new features in the first production release of the hotly tipped real-time gaseous fluid simulator for games and VFX work. Read More »
August 31, 2022
Check out the new features in the Maya edition of the renderer, from Enmesh geometry replication to support for USD volume shaders. Read More »
July 13, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer. Read More »
July 12, 2022
Check out the new features coming to the real-time fluid simulator's GPU particle system, including motion trails and 'force masking'. Read More »
June 17, 2022
Promising motion graphics add-on gets support for rendering volumetrics like smoke and clouds. Read More »
June 8, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics. Read More »
May 26, 2022
Standalone granular fluid, liquid and smoke simulation tool now supports cloth and soft bodies. Read More »
April 17, 2022
Get free FX elements simulated in EmberGen in CC0 format, including this seamlessly loopable tornado. Read More »
April 12, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta. Read More »
March 17, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates. Read More »
August 9, 2021
Learn to style digital hair and fur with The Gnomon Workshop's guide to current VFX workflows. Read More »
May 18, 2021
Updated: See what's new in Build 6 of the GPU-based alternative to Houdini's own Sparse Pyro solver. Read More »
May 11, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 26, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes. Read More »
October 5, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'. Read More »
September 1, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation. Read More »
August 25, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini. Read More »
August 10, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders. Read More »
July 17, 2020
Latest free build of Otoy's new tool for sculpting animation caches speeds up playback 'about 10x' and adds a readymade toon material. Read More »