New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated.
Thursday, June 8th, 2023
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available.
Tuesday, November 8th, 2022
Open-source 3D app to revert to supporting the industry standard after criticism from VFX artists.
Thursday, September 29th, 2022
Free physically based renderer gets new Atmosphere and Fog system, shadow override controls.
Thursday, June 9th, 2022
Free plugin for composing and rendering USD scenes in Blender can now export animated USD files.
Friday, June 3rd, 2022
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender.
Tuesday, December 21st, 2021