Update optimises rendering for VR and shading for mobile devices, adds support for Visual Studio 2015.
Friday, November 13th, 2015
Update optimises rendering for VR and shading for mobile devices, adds support for Visual Studio 2015.
Friday, November 13th, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top.
Wednesday, October 21st, 2015
Use 'hundreds of 8K textures' in your real-time apps with the newly updated texture-streaming system.
Thursday, October 1st, 2015
Download all of the assets from the firm's 2013 GDC demo for use in your own Unreal Engine projects.
Friday, September 18th, 2015
New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max.
Wednesday, September 9th, 2015
Watch this epic bullet-time-inspired mech battle demo - then download all of the UE4 assets for free.
Thursday, September 3rd, 2015
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015
Stream facial motion data from the markerless capture system into UE4 and see it retargeted in real time.
Saturday, August 15th, 2015
Watch the best new work created with the game engine: from triple-As to mobile titles, arch viz and VR.
Saturday, August 8th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Updated: Now officially shipping. New downloadable .exe file for the UE4 Kite demo due this week, too.
Thursday, June 11th, 2015
VFX tools development platform to be integrated with Modo. Houdini, Cinema 4D and Unreal Engine also in the works.
Tuesday, May 5th, 2015